#FiresofRubicon fans, have you encountered the invisible science mechs causing rage? 🤯🔥 Share your frustration with these teleporting laser whip-wielding enemies that are driving you up the wall! 😡 Are you contemplating quitting like never before with a FromSoftware game? 😱 Let’s commiserate and strategize together to overcome this challenging level. 💪 What do you do when you can’t aim at your enemy and the voice lines are taunting you to do the impossible? 🤔 Share your thoughts and tips in the comments! Let’s conquer this level together! 🎮💥 #GamerStruggles #InvisibleEnemies #VideoGameRage.
Remember that you can dodge while in the air, and that those enemies do reveal themselves briefly for you to lock on. Blast the hell out of them when that window opens
Get dual weapons that fire bullets. I like the Ransetsu burst assault rifles.
On the back, vertical missiles that go up then down, bypassing enemy defenses.
Use the Melander mech its really well balanced.
As for the rest you need to pick what you think works best for you. You might like more boost speed or instead air time. If you like shotguns more you’ll have to change the CPU or whatever its called for close range.
Don’t be shy to carry a shield. I win this fight by being patient and spamming lots of area weapons.
Uh you know about scan right? Scan dual shotguns dual missiles. Over in seconds.
Get whatever head gives you the best scan range you can get and spam that on cooldown when you’re near them. With better scan ranges, you can target them before they begin to fire.
Even without that, you always get a “large attack” warning as they light up so you can air dash.
Edit: Also, this mission is one of the harder early missions. The final room is brutal.
good thing im a newtype.
it helped a lot fighting them
My move was selling the game after finding out it’s a souls like now. I loved AC1. I was hyped for Melee of Rubicon.
Now I am playing the Tomb Raider remasters.
I’m old. Sorry…