#GameChallenges #StupidDecisions #VideoGames #GamingFails
Have you ever made a decision in a game that you later regretted? Maybe you thought it would be fun to challenge yourself in a ridiculous way, only to realize that it was a dumb idea after all. We’ve all been there! In this article, we’ll explore some of the dumbest ways gamers have challenged themselves in games, along with some tips on how to avoid making the same mistakes.
##The Broken Sword Run: A Recipe for Disaster
One of the most infamous challenges in the gaming community is the broken sword run. This challenge involves completing an entire game using only a broken or severely underpowered weapon. While it may sound like a fun and unique way to test your skills, it often leads to frustration and regret. Take, for example, the broken sword run in Dark Souls 3.
**The Dark Souls 3 Broken Sword Run: A Test of Patience**
– The Dark Souls series is known for its punishing difficulty, with challenging bosses and unforgiving gameplay.
– Attempting a broken sword run in Dark Souls 3 is akin to signing yourself up for a world of pain.
– With no range, low damage, and limited patience, fighting bosses becomes a grueling and tedious task.
– Farming for resources with a broken sword late game is a surefire way to drive yourself insane.
##Lessons Learned: How to Avoid Stupid Challenges
So, how can you avoid making the same mistake as those who attempted the broken sword run? Here are some lessons learned from their experiences:
**1. Know Your Limits**
– Before embarking on a challenging run, assess your skills and abilities.
– If you know that you struggle with patience or lack the necessary experience, it’s best to avoid overly difficult challenges.
**2. Research Before You Leap**
– Before attempting a challenging run, do some research to understand the difficulties you may face.
– Watching videos or reading guides can help you prepare for the obstacles ahead and develop strategies to overcome them.
**3. Don’t Be Afraid to Quit**
– It’s important to recognize when a challenge is beyond your capabilities.
– There’s no shame in admitting defeat and moving on to something more manageable.
##Final Thoughts: Character Growth Through Challenges
Despite the frustrations and setbacks that come with dumb challenges in games, there is always room for growth and improvement. As our gamer friend mentioned, even in the face of adversity, there is a sense of accomplishment in overcoming obstacles and pushing yourself to new heights.
So, the next time you’re tempted to take on a ridiculous challenge in a game, remember to proceed with caution and think twice before diving headfirst into a situation that may lead to regret. Happy gaming, and may your decisions be a little less dumb next time!
With these tips in mind, hopefully, you can avoid making the same mistake as those who attempted the broken sword run in Dark Souls 3. Remember, it’s all about having fun and challenging yourself in a way that brings satisfaction, not frustration. Stay tuned for more gaming tips and tricks to enhance your gaming experience! 🎮 #GamerLife #ChallengeAccepted
Doing no damage runs. Instead of enjoying a game, I gotta be a perfectionist.
My first playthrough of Pokémon Black, I wound up with a team of 10. Now, many of them were really good (Samurott, Leavanny, Haxorus, Chandeulre), but I also had some weaker mons like Boldore (didn’t have a game to trade it to at the time) and Watchog. But I made them all work!
And then when I did X, because I prefer to use Pokémon from the generation the game is, I played through the game with NO MEGAS, because the only Kalos Pokémon to get a Mega was DIANCIE. Never did the post-game though so there’s still that.
The No Hunter´s Dream run in Bloodborne,
Dark Souls 1 with no armor. I completed the game after suffering a lot
100% Dead Cells.
I can’t, especially having to no hit every boss in the game. I tried, and accepted defeat.
I dont really do challenges, but I did fight and eventually defeated Black Blade Kindred in bestial sanctum with SL20 character using +1 weapon in solidarity with a streamer.
Thats an optional endgame boss in Elden Ring for those who dont know.
The dumbest challenge I’ve ever done is max difficulty gears of war 3 and titanfall 2. Titanfall 2 was by far te easier experience
Driving in GTA 5 like a normal person. Stopped pretty fast when I noticed the stop lights doesn’t work 90% of the times.
It’s pretty classic but I tried beating Skyrim using only a fork
It got boring super fast though
I speedran Halo 3 with my feet on xbox last year for charity
I did a SL 1 run on all dark souls games to prepare for Elden Ring.
Then i decided to do it on my 2nd playthrough in Elden Ring.
It was a tough challenge, but I beat them all.
I got so comfortable with Dark Souls 1 that I’m a top 100 speedrunner. Once I got on the charts, I retired.
My entire first playthrough of Half-Life 2 I didn’t realize there was a sprint key until after I’d finished it. 🤪
I decided to drink Blackout Stout as a mission was starting in Deep Rock Galactic. You will remain as drunk as you were before a mission starts for the entire duration of a mission, but typically it’s less than the maximum drunkenness as you’ll pass out at a certain threshold, which you’ll surpass after drinking Blackout Stout. However, if you drink it *as* the mission is launching, you’ll get the maximum effects for the entire mission. Extreme double vision, stumbling around. Not fun.
One time in a racing game, I tried to beat my own lap record blindfolded. Needless to say, it didn’t end well, but at least it was a good laugh!
Get drunk irl, buy Blackout Stout in DRG, and drink it right before the drop pod launches. The game becomes unplayable mechanically and incomprehensible mentally.
Challenging the Elite Four in Crystal with a full team of Persians using nothing but Pay Day (and Crunch, but only on Ghosts or when I ran out of Pay Day PP).
To be honest, I didn’t do it for the challenge, I did it as a get-rich-quick scheme.
It worked…though not as quickly as I hoped. ¯\_(ツ)_/¯
I feel like Ironman Legend/Impossible in any XCOM game is just brutal numbskull self-harm…
Use only a stick in zelda breath of the wild.
Not really a dumb way, but a different way. Played Pokemon Red recently and decided to only catch 5 Pokemon and your starter of course. Really made you think about who to get and who got boned with an HM
No leveling health in Elden ring and dark souls 3. All achievements in resident evil 1 and 2 was pretty rough also
Challenged myself by not buying things in them, I play a few gacha games and it’s made them more enjoyable.
Now I’ve gotten used to not having skins and being as default as it comes and not worried about having everything anymore.
When I found out there’s a mod for player character following assigned tactics instead of waiting to be controlled in Dragon Age Origins, I did not stop until I finished the game with all 4 characters only getting by on programmed tactics. (well, unless some specific movement was needed, etc.)
Skyrim legendary w/ wildcat fists only. Fisting every enemy in sight. Very entertaining and infuriating. Never again. 👌
BOTW – no fast travel, hard mode, no hud, every mission, every kroko (almost), and…..*no heart containers*.
“Hmm… what if I just walk around the world and try to get all the side quests before doing the main story?”
No that was a bad idea and instead bored me so much I closed the game several times because of it
Dating everyone in Stardew Valley at the same time while trying to not feel bad about it
I was only allowed to punch someone when fighting them online. (Guilty Gear Strive)
No range or damage
Dead Island story with just boat paddles from the starting area. Took a few mins of setup to max my inventory with them and repaired as needed. I got 3/4 of the way through before I called it.
How high & how elaborate I can stack random stuff in some of the Fallout games.
It’s always 0 death!
OSRS Ultimate Ironman and any snowflake build off of this
Not having a memory card and trying to beat the game without the console being turned off
I enjoyed Pikmin 4 a heck of a lot, but I found that Oatchi was maybe a little bit too overpowered for my tastes, so I decided to do a challenge run where I would not buy any upgrades at all.
It actually didn’t go too badly – Oatchi still grows up after the first day, and he also still learned to swim without me buying anything. The only things I couldn’t do without buying an upgrade was enter the Frozen Inferno because the game literally doesn’t let you in without having bought the Scorch Guard, even if you damage your way through the flames. So without access to the Frozen Inferno I can’t get the treasure within, and I also couldn’t collect the Ice Onion.
The other thing I couldn’t do with an un-upgraded Oatchi was the Sage Leaf Trial. It’s just tuned wayy too tightly. Maybe if I was a Dandori supercomputer I could manage it, but I decided to leave it alone.
But yeah, the entire rest of the game, including the final boss, was completely doable without buying any upgrades at all. And it was pretty fun!
Was told in Days Gone that my bike was broken, so for the first 6 hours or so I played without it, finished several missions like that. Running between camps with very little stamina wasn’t fun.
Not exactly a challenge *per se*, but in my youth I spent an insane amount of time beating *Spawn* on the SNES. Untold hundreds of hours.
If you never played it, SNES *Spawn* was something like a *Final Fight* clone where you had an arsenal of *SOTN*-esque spells. Fireballs, homing fireballs, megapunches, instant full healing, screen wipes, a flaming ‘gravity jump’ punch, even something similar to Alucard’s mist form. All of it uses a finite magic meter that starts at 9999, which must be rationed for the whole game. The bones of an incredible game were there, but a great game needs great controls. In this case, the controls were a fucking horror put upon this Earth. Probably the work of a sadistic clown.
But what hooked me was in the last stretch. During your penultimate boss fight against the Mad One, an archangel who stole the souls of a lot of children to make a weapon to kill Malebolgia, the top part of the screen features the gigantic figure of the Devil, Malebolgia, as a looming environmental hazard. Basically if you get under his huge floating hands, he zaps you with lightning.
Should you manage to defeat the Mad One, Malebolgia (who, like the snake in the Garden, had planted in the angelic host the idea of the weapon’s possibility) gathers the childrens’ souls and twists them into becoming the final boss.
Should you triumph, the ending (which for a SNES brawler on the SNES was pretty intense and unsettling) has Malebolgia seize the freshly freed souls and use them to refuel the magic meter you’ve been burning the whole game for the Alucard moves, extra lives, and healing, brutally sending you back to the start of the game. And oh how he laughs as he does it.
The dumb part was that on my first play through I really struggled with the Mad One, so it took a bunch of tries. No biggie, you have continues as long as you still have magic in the tank. But in the process, I pulled off one of those Alucard moves in such a way that it actually hit Malebolgia for damage, and I saw his name appear over a giant life bar. It struck me that this had to be intentional on the part of the ~~evil clowns~~ programmers, so there had to be a way to avert the ‘bad’ ending. It was 1995 and I thought this 16-bit cartridge had an upside-down castle in it.
Dumb story short, I became obsessed with the idea that there was a secret ending if you somehow managed to kill Malebolgia in the 2nd to last level. It was like a year of my life.
Level 7 in Doom 2 1994 game. Speedrun on max difficulty starting with a pistol. My best time was 1:05. The world record was something like 0:55 seconds I believe.
Doing a “Don’t use money to instant build and only use the actual building system as well as actually transporting the the ressources in instead of using money to instantly teleport it into storage in “Workers and Ressources, Soviet Republic”” run.
It doesn’t work out. The system to get people to the building site is just way too clunky and it takes ages to get anything done.
Your people will all just run away and you are not actually saving any money by transporting the stuff yourself vs teleporting it.
I tried doing a “no plant death run” in plants vs zombies when I was a kid. Anytime one of my plants died I had to restart the level. Eventually I hit a wall when the “Zomboni” enemies came in. I couldn’t figure out a way to get my DPS high enough to get past them without using the sacrifice plant.
Bloodborne bl4
Befriending the whole empire as Vlad von carstein in total Warhammer 3 immortal empires , twas complicated.
I tried playing Far Cry Primal without the HUD for ~immersion~ reasons but sadly, I couldn’t progress because finding the story missions requires use of the maps because it doesn’t inform you of where things are happening most of the time.
Using the big goron knife as soon as I could get.
I had no idea you could parry in Dark Souls 3. I play on mouse and keyboard and I must’ve skipped the message on how to do it. Played it about 3 times fully and only afterwards when my friend bought the game did it realise you could. My space bar was utilized to the max tho to dodge.
Back in my early high school days when Dishonored was still kind of new, after doing a few playthroughs on the Xbox 360 I decided to try and get a few tough achievements in a single run. My goals included beating the game without ever being detected, beating the game without killing anyone, and beating the game without any supernatural powers other than blink…all on the hardest difficulty because why not.
It was miserable. The amount of times I had to quick save and reload was definitely in the triple digits, if not more. Not sure why I put myself through that when I wasn’t even all that good at the game.
The worst part was, I guess I was detected by the weeper under the Hounds Pit Pub. And since it wasn’t during an actual mission, that detection never showed up in a mission results screen so I didn’t think to redo it. I didn’t even get all the achievements I was aiming for by the end of the run.
Went through Assassin’s Creed: Black Flag using only unnarmed/fists combat for the whole game.
It got monotonous but I thoroughly enjoyed this.
One enemy type required the ‘parry’ move in order to defeat (the captains i think?), I’d pull the wrist shanks for that parry but immediately switch to unarmed once they were disarmed.
Fun times.
More than half of my Skyrim runs had some gimmick to make it weirder or more restrictive, but going through max payne and restarting the level when I took damage was up there.  For whatever reason, I decided that since normal people don’t just suddenly heal up, Max wouldn’t either. Â
I don’t think this counts as OP mentions the topic, but… in Kingdome Come, you have to fight some battles that have several different encounters with enemies and the game makes an autosave. Problem is, the game does not (!) restore your health and stamina when you load the save.
So i ended up in front of the boss with like 1 HP left, he killed me instantly. I tried to fight him, but no chance with this disadvantage, so i had to go all back to the old save before the entire battle started.
But: That was shitty game design i think, not that i’d have wanted this and said “yay, i’ll try to beat him with only 1 HP left!”
MGR revengeace wooden sword.
I gave up, you know? AND THEN A DUDE POPS UP A VIDEO KILLING IT