Is it beneficial to learn Godot (GDScript) and Python simultaneously for aspiring indie game developers and those interested in automation, data analytics, and desktop development? #Godot #Python #GameDevelopment #Automation #DataAnalytics
Overview:
In preparation for my upcoming school break, I am considering diving into Godot and GDScript to pursue my dream of becoming an indie game developer. Additionally, I am keen on mastering Python to explore automation, data analytics, and desktop development.
Concerns:
I am torn between focusing solely on Godot or Python during my vacation. Will learning both languages simultaneously be beneficial for my future goals in the tech industry?
Benefits of Learning Godot (GDScript) and Python:
1. Building a strong foundation in game development with Godot and GDScript.
2. Enhancing programming skills through Python for various applications.
3. Exploring multiple career opportunities in both game development and data-driven fields.
4. Gaining a diverse skill set to stand out in the competitive tech industry.
Conclusion:
Considering the potential advantages of mastering Godot and Python, it may be worthwhile to invest time and effort in learning both languages simultaneously during your school break. This strategic approach can broaden your skill set and open up numerous opportunities in the evolving tech landscape. Good luck on your learning journey!
Two months isn’t a lot of time, to be honest. I mean, you’ll get started, but you have to find learning resources, and decide if you can handle both. Most will suggest you don’t, but now I tell people to go ahead and do both (not because I think it’s the best advice, but you’ll always be curious to do it, so do it). If you get confused, then quit one.
Python and GDScript are very similar. They have some significant differences (GDScript needs a “var” keyword to declare variables, it’s statically typed, and it accesses properties with a . instead of square brackets), but they are still quite similar. It will probably not confuse you too badly to use both of them.
After a while all the languages seem the same. Except lisp, I got no idea what’s going on there.
Yes, you could learn both but I’d probably just recommend focusing on one at a time.
Also, Python and GDScript are similar. So, you could learn Python first then switch over to GDScript.
I would recommend trying to learn Python first to cover the coding part and then you can hop onto Godot. Try the pygame library to make games with Python, that’s how I got started. I would recommend watching dafluffy potato ‘s tutorials on pygame if you are done with the basics of Python. Good luck.