What endings have made a game truly worth playing for you?
Just finished Hellblade and loved it, but the ending was the best part for me. Any similar experiences?
#gameendings #worthplaying #gamingexperiences #hellblade #videogames #gamercommunity
NieR Automata, ending E.
A Plague Tale: Requiem.
Half Life 2. That feeling of suddenly being OP after all that struggle…. really was something else.
MGS on PS1
Soma.
Already a great game but the ending… Maaan was it good!
it really makes the whole experience come together.
Nier automata
Lies of P.
Most of the Metal Gear Solid series.
The first two entries in the Mass Effect series.
Also the new ending you get in Cyberpunk 2077 if you finish Phantom Liberty expansion a certain way hits you like a ton of fucking bricks.
My brain leans to adventure games when we talk about satisfying Endings so I think Firewatch and Oxenfree leap to mind as ones that I enjoyed for the story and ending. Oxen free made me soul-crushingly sad, though I can’t recall why.
Death’s Door has a fantastic final fight/ end sequence
Inscryption’s story is captivating from beginning to end, but towards the end you really want to finish to see where it goes.
Cyberpunk 2077. All of its many ending are amazing.
SOMA as well, it’s ending is so fucking bleak
FFX, when Yuna tries to hug Titus and goes right through him, laying defeated on the floor…he was an aeon all along…oh man, that shit hit 13 year old me hard.
BioShock Infinite, Although the whole game is cool, the ending was impressive in terms of the concentration of events. Bioshock 1. It was impressive when I saw the hand of the main character, which his adopted daughters grabbed onto.
Spec Ops: The Line
The combat is like an unrefined Gears of War game, but goddamn the ending really gives you something to think about days after you finish it.
Bioshock 1, best message in gaming history ever imo.
GTA 5
Outer Wilds, just wow
Bioshock
FF14 Heavensward and Shadowbringers.
Man…
Red dead 2. I know a lot of people credit this game for it’s environment and I agree on that but the mainline missions are such a drag. Just one shooting gallery after another. Little thought or effort into actually playing, none of the missions are hard at all. I wish there was some way to increase difficulty so you have to think about what you’re doing in each mission rather than just run up, take cover, shoot everyone in the head.
The story line was so damn good though
The Walking Dead Season 1
Titanfall 2
That one hurt
Assassin’s Creed games during Desmond Saga, I was more invested into modern day story than whatever historical figure Ezio punches next.
Worth mentioning hellblade 2 comes out may 21st!
For me, Castelvania Lord of Shadows 1. The fight against Satan was amaizing.
Ending E in NieR: Automata
Nier Automata
The ending I got in Disco Elysium after investing so much time in that little shit head Cuno and the Cryptid side quests was the most satisfying wrap-up I have ever experienced in an rpg.
Final fantasy 15 hits HARD. Say what you want about gameplay, but square did NOT mess around with the ending.
Omori
Just…holy fuck.
Has anyone mentioned Deadly Premonition.
Horrible gameplay, bullet sponge enemies. But my god the ending and reveal was amazing made the whole thing worth every second.
Control, It’s a good game overall, but the last mission just fills you with adrenaline.
Halo reach 🥺
Bastion, there’s different endings based on your decisions and they are heart wrenching.
Assassin’s Creed 2. Jaw was on the floor the first time I beat the game.