#Gaming #VideoGames #Genres #ClassicGames #AdventureGames
🎮 Which genres did you use to enjoy that you don’t enjoy anymore, and why? 🕹️
As a passionate gamer, I have definitely gone through phases where certain genres held a special place in my heart, only to find myself losing interest in them as time went on. It’s an interesting phenomenon to reflect on, and I’m sure many of you can relate. So, let’s dive into the different genres that I used to love, but just can’t seem to get excited about anymore, and explore the reasons behind this shift in preference.
Classic Point and Click Adventures: A Teenage Favorite
During my formative years as a gamer, classic point and click adventures were my jam. I couldn’t get enough of the clever puzzles, engaging storylines, and unique settings that were characteristic of this genre. Games like the iconic LucasArts titles and Sierra’s Leisure Suit Larry series captivated me for hours on end. Even as the genre faded from the mainstream spotlight, I remained a loyal fan, eagerly anticipating each new release.
The Decline in Excitement: What Changed?
Today, however, classic point and click adventures no longer hold the same allure for me. It’s a puzzling shift that I’ve tried to dissect, and while I can’t pinpoint a single reason for this change, there are several factors that have contributed to my waning excitement for the genre.
1. Evolving Standards in Narrative and Puzzles
– In the heyday of point and click adventures, the plots were intricate, the puzzles were clever, and the overall experience was truly immersive. Unfortunately, in recent years, it seems that many titles in this genre have fallen short of the high standards set during its golden era.
2. Lack of Gameplay Variation
– Another aspect that fails to captivate me is the limited gameplay variation in classic adventures. Despite the nostalgic appeal, the repetitive nature of the point and click mechanics no longer holds my attention in the way it once did.
3. Exploration of New Horizons
– As the gaming industry continues to evolve, I find myself drawn to other genres that offer a greater sense of exploration and innovation. This desire for new experiences has led me to explore different gaming landscapes, leaving classic point and click adventures behind.
Rediscovering Excitement in Fresh Genres
While my enthusiasm for classic point and click adventures has waned, I’ve discovered a newfound passion for other genres that offer the innovation and excitement I crave as a gamer.
1. Open-World RPGs
– The expansive worlds and freedom of choice in open-world RPGs have captured my attention in a way that classic adventures once did. The sense of exploration and discovery in titles like “The Witcher 3” and “Skyrim” has reignited my gaming spark.
2. Immersive Story-Driven Games
– Story-driven games with immersive narratives, such as “The Last of Us” and “Red Dead Redemption 2”, have become a source of unparalleled excitement for me. The intricate storytelling and emotional depth found in these titles have redefined my gaming experiences.
3. Innovative Indie Titles
– The indie game scene has introduced me to a wealth of innovative and captivating experiences that offer a fresh perspective on gaming. Titles like “Hollow Knight” and “Celeste” have proven to be a refreshing departure from the familiar tropes of classic point and click adventures.
In conclusion, the shift in my gaming preferences has been a natural progression driven by a desire for new and immersive experiences. While I may no longer find the same excitement in classic point and click adventures, I’ve discovered a wealth of new genres and titles that continue to fuel my passion for gaming. As the industry continues to evolve, I look forward to exploring even more diverse and captivating experiences that redefine my perception of what gaming can offer. After all, the joy of gaming lies in the endless journey of discovery and the ever-changing landscape of interactive entertainment.
So, what about you? Which genres were you a big fan of that you can’t get excited about anymore? Feel free to share your thoughts and experiences in the comments! Let’s spark a conversation about the ever-evolving world of gaming. 🎮 #GamingCommunity #VideoGameEnthusiasts #GamingDiscussion #NewGamingTrends #EvolutionOfGaming
You’ve gotta really lay out all the reasons for me to play anything sweaty or overly competitive anymore. I’m not looking to prove anything to anybody in my free time.
I used to play basically every MOBA that came out. I swore off all PvP games years ago.
Don’t know if I’d call it a genre but tab-target MMOs. I’m a sucker for MMO’s but after 20 years tab targeting starts to get old and I look for novel play styles.
Free roam games. I used to love exploring, spreading chaos and the freedom that i had in the game until most of the new open world games were just empty space with the same missions scattered across.
Fighting games. Everyone’s just too damn good.
I used to enjoy survival horror games, or rather one franchise in particular, but after they turned it into a steroid fueled action shooter i just kinda lost interest. Looking at you Resident Evil 5.
MMOs.
I’m sorry there’s just way too many good games out now for me to play games designed to take up as much as my free time as possible.
Battle Royale. I was not really a complete fan of Battle Royale, but I still liked it a little bit. But now it’s just boring. I can’t play the same game forever.
Online shooters. Haven’t played one seriously for 5 years. SBMM and cringey Fortnite like character skins have ruined them.
Fighting games. I used to play them all the time when I was a teenager, then I dropped hard. I don’t have the mental energy to learn them anymore.
Sports games. The microtransactions have gotten way the hell out of hand and it really is dragging what used to be two decent franchises (NBA 2K and Madden) down to the absolute sewers of the gaming world. Take Two and EA are easily two of the worst publishers out there if not the worst.
Fighting games.
Every game seems to come out with a small number of characters with the rest releasing as DLC or part of a season pass. It turns the $60/$70 game into a $100+ one. If you don’t have the DLC the only way to train against fighting them is to find someone who does and play online.
I used to looooove playing Sims…. now I can’t get through 30 mins of game-play. There’s just something about there not having anything to defeat that makes the game not as exciting as it used to be
Platformer and collectathons, when I was a kid I really enjoyed the spyro and crash bandicoot games on PS1 and played through them multiple times. Nowadays I hardly play those types of games anymore (though I wouldn’t say I particularly dislike them either) and am more interested in rpgs, strategy, management etc.
I think I prefer games where there’s a sort of grind progression like when you level up or get stronger equipment or grow your settlement/wealth etc. while platformers is usually just getting from point A to point B, I know there’s platformers with progression too where you unlock more abilities but it’s not quite the same to me. This same mentality can be seen in my interest in racing games, I prefer racing games where I earn money and use that money to upgrade or buy better cars like in Need for Speed (at least the older ones I haven’t played the newer games) than a game like Mario Kart where you just race for the fun of it
MOBAs were fun for a while, but constant changes meant that if you are not following them you fall behind in meta, you become passively worse in the game.
Constant changes in balance also mean a hero/champion/whatevertheycallthem you main becomes less than optimal or downright detrimental to the team effort.
They take a lot of time and adult me has much less time for everything.
Not to mention utterly toxic players. I don’t have time nor energy to spend on shrieking kids, manchildren, psychopaths (not joking here, I mean a real thing), sadists, or mixtures of the above.
I used to love real time strategy games, but I can’t make myself stay focused on long battles like I used to. Gotta go turn-based now for that type of game
Not necessarily a genre, but I’ve become quite the cutscene skipper. Other than a few exceptions, I could just not care less at all about a games story.
Cutscenes are one thing. At least I can skip most of them. But holy hell, sometimes there’s parts in games where you can “control” your character, but you have to let the character and NPCs have a 5 minute conversation before the next door opens. So it’s just me either putting my controller down, or me jumping around in the background doing dumb ADHD shit, while the NPCs have a serious discussion. Like.. LET ME PLAAAAAY
Or you clear out all the enemies heading to the next area, and your NPC partner just slow walks to the next area while dumping exposition dialog on you. You have to wait for them to continue.
Basically, I’ve learned that for me, gameplay and systems are the be all end all for my game enjoyment. Story is a bonus, but I’m more into the environmental story telling, such as Elden Ring, over the overtly in your face “set the controller down for 20 minutes” while the story gets shoved in your face, such as Death Stranding.
When I was younger, I loved games like the Last of Us. I probably would’ve said at one point in my life that it’s my favorite game of all time. While it’s still a good game, I didn’t realize until playing somewhat recently, just how much the game wastes your time with the examples listed above.
Now, as I’m older, I just play games like Civilization, and competitive online games. Lots of indies. Create my own story.
Text based games like Zork or Collosal Cave Adventure.
Same with those points and click puzzle games like Out of Order and Monkey Island.
FPS. Online gaming has completely ruined them for me. I used to love playing Halo 2 back in high school, but I don’t have the time to play games like I used to back then. Kids these days live on these kind of games and it makes it completely unfun for average gamers.
Resource management games are no fun since I started my new business. Just as stressful as being at work 😆 I need to shoot stuff now
Shooting games. The era that brought an emphasis on high mobility (thanks to Advance Warfare, Halo 5, Destiny) was the reason I stopped playing – the games lost all sense of strategy and became run-and-gun adrenaline-induced visual noise fests.
But I developed health issues I didn’t know about that affects my vision and reaction time, so even going back and playing Halo 1-4 on MCC is just impossible for me now as well.
Multiplayer FPS shooters. They all feel like ass to me.
FPS. Played them for 10 years straight and just got sick of it.
Shooters….. the quality has gone downhill unbelievably fast, CoD is trash, apex is boring, pubg barely works, even halo and battlefield aren’t fun anymore
Online Shooters i used to love them but the skill floor for them has gotten so insanly high you have to clock in 24 hours a day just to keep up
Online Shooters, too little time to be consistent so I just get wrecked.
Open world survival.
So many games have already done it so well that all I think about when starting a new one is how I could just play the others I’m familiar with because they’re almost the same and I already know the UI on the others.
This post brought to you by a recent attempt to start Palworld. Literally the entire time I was playing all I could think was “This is just Ark with Pokemon…….I already know the menus and crafting shit for Ark…..I’mma play Ark..”
Anything toxic.
When I was younger, I fed off getting into flame wars with people and I didn’t let most of it bother me much. I enjoyed going after the biggest assholes in pvp games.
Today, I have zero interest in coming home from work after 10+ hours to deal with that shit.
Survival craft is burning me out hard. I don’t want to join a game and chop down fucking trees and smelt my own ore to make my own nails to build my house and set my crafting station and my bed and oh let’s add some nice red curtains here ooh we can build a fireplace wow but that takes 60 stone where do we find stone oh jeez now we’re getting attacked.
First person shooters.
The online communities are just too toxic and filled with screaming kids who have way more free time to play than I do.
Survival crafting is fucking tedious and boring
RPGs. I’m more into competitive games now because they are short experiences that feel complete. Very few RPGs have combat that will be worth my attention for 40 to 60 hours now.
I no longer enjoy classic jrpgs. They’re far too on-rails and many of their experimental features are just plain underwhelming. The newer ones like Bravely Default have some western-inspired concepts that I do like however so they’re acceptable. I’ve also just given up on fighting games. Online gameplay has been meh to me and meeting up for anything in life after 40 has been basically impossible since the pandemic.
I used to enjoy MOBA games. But I was never any good at them, I’m even older now, and playing even a little bit aggravates my carpal tunnel
I lost interest in expansive open worlds, as they just take too long and most of them have weak stories filled with rando npc dialog. I loved AC:Valhalla at first, but after hours of playing and not getting a lot of solid story, I traded the game in. The exception is cyberpunk, since I love science fiction and the story telling was engaging enough.
World of Warcraft, there was a time where I was proud of the amount of time I would spend in this game = to how much good gear and damage you could do.
Now I’m lucky if I get 1hour to play anything in my 30’s. And to pay almost 18$ cad a month to do it.
I used to love RTS games like Red Alert and Warcraft, I just think that the play style just doesn’t work for me anymore
Also, I have pretty much lost interest in MMOs. I played them since EQ was new. I am pretty sure it’s because I just don’t want to game with other people anymore