Can I Code a Game Using C++ in One Summer? Where Should I Start If I’ve Never Coded Before?
#coding #C++ #game development #summer project
Getting Started with Coding
If you’re new to coding, don’t worry! You can still learn how to create a game using C++ in one summer. Here’s how to get started:
1. Learn the Basics of C++
Before diving into game development, make sure you have a solid understanding of C++. You can find online tutorials and courses to help you grasp the fundamentals.
2. Choose a Game Development Engine
To make the process easier, consider using a game development engine like Unreal Engine or Unity. These platforms offer tools and resources to simplify game creation.
3. Set Clear Goals for Your Game
Decide on a simple game concept that you can realistically complete within the summer. Start with something basic and gradually add complexity as you progress.
4. Experiment and Learn Along the Way
Don’t be afraid to make mistakes. Experimenting with code and solving problems is all part of the learning process. Embrace the challenges and keep pushing forward.
Conclusion
With dedication and perseverance, you can definitely code a game using C++ in one summer, even if you’re a beginner. Just remember to start with the basics, choose the right tools, set clear goals, and continuously learn and improve. Good luck on your coding journey!
using just c++? I mean depends on how fast of a learner you are. If youre just doing very very simple games like Pong or snake yes. That also begs the question what libraries do you think you can use? Id say c++ fundamentals can be learned in a month or less depending how much effort you put into it and how good you are. Then youll need a library like SDL/SFML to do the rendering. Theres also other Engines you can use to make your work easier like Unreal Engine which works with c++/blueprints. Just dont expect a very big project like open world right away
Depends, are you trying to code minesweeper ? Then it’s probably possible
Probably too ambitious.
My suggestion would be to learn Python and try to build something with pygame.
Something like pong, tetris, snake, flappy bird, or wordle would be the right level of difficulty to start with (after a few weeks of learning the basics of coding).
If you’re very motivated and a fast learner, then after mastering those you could try a platformer like a simple version of Mario Bros
By yourself with no experience? Would likely be a very simplistic game.
Not exactly. Your too ambitious for never coding. Most games that wouldn’t just be slapped in a month. If you want a decent project, it would take atleast a year. I don’t recommend starting out with C++ for Game Development as it has a high learning curve. But I would recommend using Roblox or Unity to make a game in a short amount of time. As they provide a lot of resources and free content.
Your question reminds me of “depends on the size of the chair”
I will suggest you to learn C/C++ in that summer and in the next summer go for building a game, while learning C/C++ you will realise logics, implementations, where to use loops if else, solve leetcode and the jump to the building game there is no question that C/C++ is faster so go for it …I learned C/C++, Java, Python , Data structures in 2 years, all i realised that no competition for C/C++ although using specific language is based on the problem task you have
A text adventure or something using [SFML](https://www.sfml-dev.org/) might be possible. I remade the game Defender a while back in c++ with sfml. A text adventure would likely be your best bet to start off with. I think its possible and c++ is in my opinion a fine language to start programming with.
I find starting a game is best following documentation and filling in the blanks instead of following a tutorial. [here](https://www.sfml-dev.org/tutorials/2.6/window-window.php) would be a good start when you are ready to begin the game.
If you’re completely unfamiliar with programming, then following a course like [this one](https://www.codecademy.com/learn/learn-c-plus-plus) would be good. Try to finish the course thoroughly before moving onto SFML.
Honestly if you have the determination probably, theres no reason *not* to try atleast, even if you dont finish it by then there’s always weekends and 3am motivation
> never coded before
Making a game using c++? No.
Use MIT scratch. Then port the game to something else.
Depends on what you consider to be a game. I don’t see anything wrong with trying to make something like Snake. I personally implemented a terminal based Sudoku in my first semester of learning C.
I would recommend starting and finishing a simple game first, then reflecting on what you learned and before you plan out a bigger project. It’s the same as playing through a game the second time, you’ll have a much better idea of what you’re doing.
Entirely possible, u just have to further define what you mean by a game
If you just want to make a game, you can download and install Unreal Engine and use Blueprint. It’s a much easier environment for someone who hasn’t programmed before.
I made a blackjack game in about a week as part of a C++ class I took last semester.
It is really more about what sort of game you are talking about TBH.
And also TBH you are much better off learning something like Unity or Godot in one summer to make a game rather than C++ which you will have to learn a bunch of other stuff first to start at the same place, as far as the game is concerned.
A summer is a long time. I say go for it.
Don’t start with C++. Start with Godot Engine or Python.
You can but it will be a game from the 80s
learn python and use pygame to make a game instead. once you have the basics of programming down from doing this (which you def will if you actually do it), c++ wont be as daunting.
Pick up Unity or Unreal , and if you keep it simple maybe. Unity uses C#. I made a fully functional demo in 4ish months but It was a grind.
One summer with no prior coding experience? You’re probably looking at a game like pong or asteroids, realistically. It depends on how many hours you put in each day.
You’ll need to learn the language a little on its own, and then choose a game development library (such as SFML). There are YouTube tutorials for using various game development libraries.
Yes, if the game is simple.
Maybe a tic-tac-toe in command line is something that you can start off with.